Divisions are designed in the division designer, and can be used to fulfill many purposes in your army. The smallest level of army that appears on the map is a division. Some other popular strategies include organizing them based on division type or what types of attacks they will be performing.Ĭommand groups are usually led by a commander, which you can read more about here. This lets my armies be used in a variety of situations and reduces the micromanagement I have to do. Each army can have up to 24 divisions for most orders, while armies with garrison orders can field significantly more.Įvery player has different preferences for organization command groups, but I prefer to have a mix of troops in each of mine. Here you can use the battleplan designer to create orders for an entire army, or multiple armies if you have a field marshal selected. Command GroupsĪrmies are controlled through command groups in Hearts of Iron IV. Generally I will create a theatre, name it after a continent, and assign all forces from that continent to it.
Personally, I only make theatres when I have over 10 armies operating at once, or when I have armies spread across the globe. Unlike the other levels of organization, these are completely optional and depend on your preferences. For example, while playing as the United States you may organize your armies into the Pacific and Atlantic theatres. TheatresĬommand groups are organized into different player-made theatres. Land forces are managed at multiple levels, those being the theatre, command group, and division level. This is where players have the most control over their forces and can directly see the results of fighting, as territory changes hands. Most combat in the game will occur on land. Countries can engage in combat with each other on land, sea, and in the air, across the entire planet. As you might expect, warfare is a massive part of Hearts of Iron IV.